Plenty of Flurry moves to work with, at least. That said, the damage penalty across the board is pretty awkward, especially since you lose Sever, which is an amazing stagger move. Starting with 20 armor is unheard of, and you get a nice boost to shields as well (although health is a little weaker). Learns Hew at level 6, learns Whirlwind at level 8ĭid you enjoy being able to taunt enemies with Battlecry and to literally shrug off whatever they threw at you? Are you okay with sacrificing some damage and a bit of speed to make yourself better at survivability? That's Zara's wheelhouse. The stagger on it is a mixed blessing: sure, it can help break enemies doing a really slow move, but a 10s stagger tends to just consume a stagger use that would be better spent on an attack with more of it. The damage on this move starts good and gets better, but the speed really sets it back. While Slash is your universal go-to option, Cleave serves as a way to capitalize on enemies doing slow attacks, or who have already been staggered hard by a teammate. The Valkyrie doesn't have much more reason to use this than any other class if anything, she needs it less than most due to her high health and armor.Ĭrit Bonus: +20 damage, +3 armor damage, +10s stagger Most of them use it in the expected circumstances: to mitigate a big lethal move from a boss, especially if that move comes with a nasty status effect like Burning or Disintegrate. Nothing fancy, but it works, damn it all.Įvery class in the game has Defend in their initial roster (with a few rare exceptions). It's just a good, all-around reliable attack, as most Normal attacks are. Quick, above-average stagger, solid damage and armor damage. Slash is the first move you'll go to in the game, and you'll come back to it again and again. Crit Bonus: +13 damage, +1 armor damage, +20s stagger
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